lithkul devant
Legions of Infinite Dominion
87
|
Posted - 2013.09.24 20:20:00 -
[1] - Quote
Mortedeamor wrote:at least with foot class you have the ability to eventually skill up to a proto that can withstand proto infantry vehicles have no such saving grace if you specc into them you have to understand that at best you will only be able to use your vehicles vs scrubs. ccp nerfed vehilce to oblivion when they never really had the strength to begin with they took a up item and made it more UP and now they are slowly reworking it when it is without a doubt the worst aspect of dust ...beyond any possible infantry imbalance nothing compares to the imbalance of proto av vs vehicles in dust 514.. for the isk price they have vehicles have 0 rewards tanking least of all. as dust has progressed tanks life span has gotten shorter and shorter to the point where now when you do see a tank its almost always dieing or getting ready to die.....and if said tanker is doing good and rapaging well then the risk increases because then bluebies realize that this tank is safe for them to hide in and they do ..and then at some point the team gets av and tank dies because of said bluebie ...the worst is when you are trying to sneak up on one tank in another tank and the blue bots let him know your there .....vehicles are the most nerfed thing in dust and you wanna nerf them more GG
The reason why tanks and vehicles in general got nerfed is because of the LLAV's, they made the game hellish to play, cause you couldn't kill them hardly ever if they were using the shield version, and with a light tap they would kill a heavy. The fact is, we still have half of that problem because AV damage was implimented incorrectly, it does a ton of damage against armor and laughable amounts against shields when it should have been neutral. I do not want to nerf tanks, however, what I would like to see is nerfed prices of vehicle parts and tanks, basically slash those prices in half or 75% and then give all vehicles a buff in hp except for LLAV's. Then a massive rework of the skill bonuses and such would be in order and a fix to how AV damage works.
In concerns with the recalling of vehicles, I honestly don't care, what I think however is that once a vehicle is out of the redline it can never go back in and it can't fire it's guns while in the redline. The whole redline issue is a way bigger thing to me and many others then the recall, also if you've seen the RDV's at times they get stuck, so this is a better way of doing it I think, least for now till they get the RDV's fixed. |
lithkul devant
Legions of Infinite Dominion
88
|
Posted - 2013.09.25 15:33:00 -
[2] - Quote
Mortedeamor wrote:lithkul devant wrote:Mortedeamor wrote:at least with foot class you have the ability to eventually skill up to a proto that can withstand proto infantry vehicles have no such saving grace if you specc into them you have to understand that at best you will only be able to use your vehicles vs scrubs. ccp nerfed vehilce to oblivion when they never really had the strength to begin with they took a up item and made it more UP and now they are slowly reworking it when it is without a doubt the worst aspect of dust ...beyond any possible infantry imbalance nothing compares to the imbalance of proto av vs vehicles in dust 514.. for the isk price they have vehicles have 0 rewards tanking least of all. as dust has progressed tanks life span has gotten shorter and shorter to the point where now when you do see a tank its almost always dieing or getting ready to die.....and if said tanker is doing good and rapaging well then the risk increases because then bluebies realize that this tank is safe for them to hide in and they do ..and then at some point the team gets av and tank dies because of said bluebie ...the worst is when you are trying to sneak up on one tank in another tank and the blue bots let him know your there .....vehicles are the most nerfed thing in dust and you wanna nerf them more GG The reason why tanks and vehicles in general got nerfed is because of the LLAV's, they made the game hellish to play, cause you couldn't kill them hardly ever if they were using the shield version, and with a light tap they would kill a heavy. The fact is, we still have half of that problem because AV damage was implimented incorrectly, it does a ton of damage against armor and laughable amounts against shields when it should have been neutral. I do not want to nerf tanks, however, what I would like to see is nerfed prices of vehicle parts and tanks, basically slash those prices in half or 75% and then give all vehicles a buff in hp except for LLAV's. Then a massive rework of the skill bonuses and such would be in order and a fix to how AV damage works. In concerns with the recalling of vehicles, I honestly don't care, what I think however is that once a vehicle is out of the redline it can never go back in and it can't fire it's guns while in the redline. The whole redline issue is a way bigger thing to me and many others then the recall, also if you've seen the RDV's at times they get stuck, so this is a better way of doing it I think, least for now till they get the RDV's fixed. what you are saying is that ccp's overall goal by nerfing tanks was to nerf lavs then you are a fool as they buffed lavs when they nerfed tanks. the saga 2 i can only assume was an accident on their part and im sure they are ashamed of it lol. and as for the redline i can see a tank better in the redline with my forge than he can see me. anyone who thinks anything negative need to be done with vehicles in dust is crazy they are the biggest joke i have ever seen..i started playing this game for vehicles. how would you like to be delayed in swapping suits it takes less time to swap ata supply depot than it does to swap vehicles. i think ccp should speed up the vehicles swapping process to the same speed all you infantry can swap suits. i seriously hope no real av spec was involved in this thread ..no real av spec would have such a problem with any vehicle no matter who the pilot is to whine about them like this. op if you run av you shame yourself with this thread stop crying for the game to be made easier. and if the said op is non av or vehicle user than it is non of his business
CCP has done a lot of stuipid things, such as making the new problem with the aim assist, they have good intentions yet...they don't follow it all the way through as they should or get confused. This can also be noted with the match making service that many people are face palming about and asking for more painkillers to have relief from headaches. Heck, they even removed supply depos from maps for "future" improvements, though never bothered to say when those might happen. They made a mistake like this before too, when they had charged sniper rifles for 4,700isk each or around that low, I bought 300 hundread of them before they raised the price, it took them over a month to fix something that could be hugely game breaking but would take seconds to fix. Also, remember another way they tried to fix the LLAV problem was to remove all free LAV's which weren't the problem and were easy to kill, then they slapped on the label of "future" improvements again, that one day we'd have rocket bikes or jet packs and such, yet that is in such a far future it has yet to be really written down.
CCP is like a baseball player up to bat...they swing and miss a lot, but occassionally get a good hit to keep themselves from being fired. My list of dumb things CCP has done with Dust could go for a lot longer then the above listed, I could give a George Bush reference at this time, but I'll skip on that. |